For game studios

Translate the World, Not Just the Words

Give AI and translators the narrative context they need, protect your lore and move every line through a review workflow your studio can trust.

Built for your release cycle

Solve the Problems That Slow Localization Down

Give every line its narrative context

Attach speaker, scene and translator notes. AI also reads the game genre, setting and tone so dialogue sounds like it belongs in your world.

Protect names and world terminology

Add canonical translations and never-translate terms to the glossary. Only relevant entries are sent with each line, even when the glossary is large.

Work with the engine you already use

Exchange gettext .po, CSV, JSON or Qt .ts files, or teach Localeway an in-house format from a sample and verify it in a live preview.

A workflow that fits

Keep Your Existing Files. Improve Everything Between Them.

  1. 01

    Bring in the script

    Import engine files with keys, plural forms and translator comments preserved, and preview every addition or update first.

  2. 02

    Draft with context

    Generate missing languages with your chosen AI provider, then proofread for omissions, meaning, register and inconsistent terminology.

  3. 03

    Approve what ships

    Keep AI output visibly unreviewed until a person signs off, and export only the review state your build is allowed to use.

Keep the Story Intact in Every Language

Bring your engine files, your glossary and your reviewers. The first 1,000 strings are free.

Start free